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[M3331] Displaying Animations and Overlaid Characters

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This example demonstrates using QSPI Quad mode in combination with PDMA to read image data from external Flash memory. Character data is then overlaid on each image frame, and the final data is sent to the TFT controller through the SPI interface for display.
BSP Version
M3331_Series_BSP_CMSIS_V3.00.002
Hardware
NuMaker-M3334KI V2.0
NuFun-M3334KI V2.0

This example code uses QSPI Quad mode together with PDMA to sequentially read multiple animation frame images stored in external Flash memory. Character data is overlaid on each image frame. Finally, the processed frame data is transmitted through the SPI interface together with PDMA to the TFT controller for display.

You can download the sample code at EC_M3331_Displaying_Animations_and_Overlaid_Characters_V1.00.


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